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Distance Measure Units Confirmed By Centimeters [Technical]

Posted on November 17, 2014 at 4:55 PM Comments comments (0)

Measurement of Cityscape [cm] Confirms DMU 

by Unknown, 17.11.2014

Game: We Are The Robots


New measurements of one of the maps in Robots support Distance Measure Units (DMUs) introduced by Mustafa and ConnorX (Mustafa & Connor, 07.11.14) for Cityscape. The map was measured in centimeters and the length of ns

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Introduction of Distance Measure Units [Technical]

Posted on November 6, 2014 at 6:05 PM Comments comments (0)

Introduction of Distance Measure Units [DMUs]

Game: We Are The Robots

by Mustafa & ConnorX, 07.11.14


 

Abstract. This distance measure unit will be based on seconds and DMU data from all the maps will be measured from (n) to (s) / (w) to (e) and reported in this paper.


Introduction. This game doe...

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Venus Spawn Position Statistics [Semi-Technical]

Posted on October 18, 2014 at 12:05 AM Comments comments (0)

Venus Spawn Position Statistics

Game: We Are The Robots

by ZName, 17.10.14



In an attempt to determine if there are any specific patterns / what the chances of spawning on a specific position are, I performed this experiment. The measurement was performed by re-joining 57 times on venus 1. Spawn positions were counted and here is t...

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How To Determine Unknown Position Values [Technical]

Posted on October 12, 2014 at 10:25 AM Comments comments (0)

How To Determine Unknown Position Values

Game: We Are The Robots

by ZName, 12.10.14


(THIS PAPER WAS CENSORED AS A RESULT OF NEW POLICY - NO CHEAT RESEARCH)

 

 

Abstract. This method is essential when it comes to teleportation or fligh...

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Are Hacks Really Undefeatable [Research]

Posted on October 6, 2014 at 6:35 PM Comments comments (0)

Are Hacks Really Undefeatable

Game: We Are The Robots

by ZName, xUNDERTAKERx, 07.10.2014

(THIS PAPER DOES NOT VIOLATE THE NEW 'NO CHEAT RESEARCH' POLICY)


Since the beginning of the game, players had constant conflics and as we all know, new methods of victory would be invented, ha...

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Is There A Correct Way of Fighting [Research]

Posted on October 6, 2014 at 6:25 PM Comments comments (0)
Is There A Correct Way of Fighting
Game: We Are The Robots / Russias Army
by ZName, 07.10.2014

Is there a ‘correct’ way of fighting in this game or is it up to you and your specific skills? You have six weapons, are you going to use one of them all the...

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Story Behind The Rooms [Research]

Posted on October 6, 2014 at 6:20 PM Comments comments (0)

Story Behind The Rooms

Game: We Are The Robots

by Tony, 07.10.2014


The roomlist is full of rooms that enable you to use the game and play on different locations. Players have requested new maps over the years but the creators of the game have not done anything yet and they don’...

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Translation of the Robot Code [Technical]

Posted on October 5, 2014 at 3:45 PM Comments comments (0)

Translation of The Robot Code

Game: We Are The Robots

by ZName, 05.10.2014

(THIS PAPER DOES NOT VIOLATE THE NEW 'NO CHEAT RESEARCH' POLICY)

 

Abstract. The game is known for the its simple textures, motions and goals. Is the code of the game simple as well? This question has be...

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Uncovering the Laws [Research]

Posted on October 5, 2014 at 3:40 PM Comments comments (0)

Uncovering the Laws

Game: We Are The Robots

by ZName, 05.10.2014


There are laws that govern reality. In the same way, there are laws that govern We Are The Robots. Most of the players play the game and use its laws without giving it a second thought. This project was powered by the answer of Vicky when asked how h...

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